int ScreenHeight = 400; int ScreenWidth = 200; float IN_CUP_DIST = 7.0; float FALL_IN_CUP_DIST = 7.75; float BOUNCE_TOWARD_CENTER_DIST = 9.0; float BOUNCE_AWAY_DIST = 12.0; ImagePool IMAGE_POOL; GameTable GAME_TABLE; Player PLAYER; Ball BALL; Input INPUT; Menus MENUS;